Death Baron
Sometimes the mightiest warriors and generals, cursed with hate and angst, come back to this world as Death Knights. Death Barons serve them whilst accruing enough unholy power to become Death Knights. In the process they pick up a good deal of the Knight’s power, including the ability to command underlings.
Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.
Information
Advances from: | Skeleton |
Advances to: | Death Knight |
Cost: | 34 |
HP: | 50 |
Movement: | 5 |
XP: | 100 |
Level: | 2 |
Alignment: | chaotic |
ID | Death Baron |
Abilities: | leadership |
Attacks (damage - count)
axe melee | 8 - 3 blade | ||
crossbow ranged | 5 - 2 pierce |
Resistances
blade | 10% | pierce | 30% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | -20% | |||
cold | 60% | arcane | -50% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | 3 | 10% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 2 | 30% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 60% | |
Sand | 2 | 30% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |